- Turn-based combat
- Procedurally-generated room paths
- 3 separate characters to play as with different deck-building strategies and decks to build
- Beat the game? Turn on Ascension mode to make the game harder!
- Daily challenge modes
That, in short, is Slay the Spire.
Every now and then between bullet-hell runs, platform fails, and survival-adventure deaths you just want a game you can play at your own pace, without the pressure of real-time action. While many turn to the strategy-simulation sub-genre of roguelikes, Slay the Spire is one of those unique Deck-building games designed for fans of RNG, repeated failure, and eventual success. Continue reading “Slay the Spire | RogueHQ Review”